﻿using System;
using System.Collections.Generic;

using System.Text;

namespace Rance.Battle
{
    class 步卒AI_伤害 : 步卒AI
    {
        public 步卒AI_伤害()
        {
            守护基数 = -40;
        }

        private static 步卒AI_伤害 instance = new 步卒AI_伤害();
        public new  static 步卒AI_伤害 GetInstance()
        {
            return instance;
        }
    }
}
